using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("DeckCopyPasteButton")]
	public class DeckCopyPasteButton : PegUIElement
	{
		public UberText ButtonText => method_3<UberText>("ButtonText");

		public bool m_clickEnabled => method_2<bool>("m_clickEnabled");

		public string TooltipMessage => method_13("get_TooltipMessage");

		public string TooltipHeaderString => method_13("get_TooltipHeaderString");

		public DeckCopyPasteButton(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DeckCopyPasteButton(IntPtr address)
			: this(address, "DeckCopyPasteButton")
		{
		}

		public void Start()
		{
			method_8("Start");
		}

		public new void SetEnabled(bool enabled)
		{
			method_8("SetEnabled", enabled);
		}

		public bool IsClickEnabled()
		{
			return method_11<bool>("IsClickEnabled", Array.Empty<object>());
		}

		public new void TriggerPress()
		{
			method_8("TriggerPress");
		}

		public void OnButtonOver(UIEvent e)
		{
			method_8("OnButtonOver", e);
		}

		public void OnButtonOut(UIEvent e)
		{
			method_8("OnButtonOut", e);
		}
	}
}
